Off The Record #1: In Motion

I’ve wanted to start a DevLog for quite a while now. After all, there is so much going on here that from the outside it may not be easy to tell what we are actually up to. And the official project showcases on our website or LinkedIn posts only show one side of the story. …

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SkillSaga

Four people smiling around a table during a collaborative SkillSaga game development workshop.

SkillSaga aims to sustainably improve the quality of life of young people living with chronic illnesses in the programme region. To achieve this, the project is developing a playful, game-based learning experience that helps adolescents aged 16 to 19 build the knowledge and skills they need to manage their condition in everyday life. The development …

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Indie Game Studio Risks Bingo Game

Bingo card squares show indie game studio risks including unclear USP, excessive backstory, solo development and perfectionism

Starting and running an indie game studio is no easy feat. Over the years, we have made our own share of mistakes and always tried to turn them into learnings. Like many indie studios, we learned most of our lessons the hard way: missed deadlines, underestimated marketing, over-scoped features. This bingo is our attempt to …

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Prognosis for the future of Serious Games

Friendly red robot exploring a bright futuristic landscape with wind turbines, solar towers, and a sandy path.

Serious games—games designed for educational, training, or health purposes—have become a vital part of digital learning and development. But how accurately have predictions about their future panned out, and what’s next? The game association published five theses on the future of serious games. However, this was eight years ago. In this blog post we’ll take …

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Overhaul

Colorful illustration reading “Overhaul” with retro consoles, a cassette player, handheld game device and circuit board.

In Overhaul, three players team up to repair quirky objects as quickly as possible in a fast-paced, cooperative arcade game. The twist: Overhaul is played exclusively with custom-built physical controllers, each offering a unique way to interact with the game—rewiring circuits, fastening screws, and more. Designed for instant fun at events, conventions, and exhibitions, Overhaul …

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More Than Just Fun: How games move us

Illustrated woman in a yellow scarf leaps through a city street as musical notes and sound waves surround her.

Have you ever been completely gripped by a video game? Has a game put you in a difficult situation and you still remember how you struggled to find a way out? Or maybe you’ve built up a friendship with a video game character. Games have a unique ability to evoke emotions in players that can …

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Prototype: Codename “Kappeln”

Isometric game scene of a seaside harbor with a curved-roof building, docked boat, pier, and floating obstacles.

We’re very fortunate and happy to receive funding for the concept development of our next game through the “Landesprogramm Wirtschaft” by the state of Schleswig-Holstein. Namely, the program is called “Richtlinie des Landes Schleswig-Holstein für die Gewährung von Zuwendungen zur Förderung von digitalen Spielen“, funded by the european EFRE program. The concept development phase allows …

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GamesTalente

GamesTalente game scene featuring Finley, a purple-clad guide, a telescope, and German dialogue choices.

In collaboration with Bildung & Begabung and the Stiftung Digitale Spielekultur, we designed and developed the GamesTalente portal—an interactive online platform that empowers young people aged 13 to 16 to showcase their creative talents in game design, art, storytelling, sound, programming, and more. The platform invites participants to explore a vibrant, gamified “village” hub, guided …

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Minderheitenlabyrinth

A candle burns beside a hand-drawn map with outlined regions, marked locations, and handwritten labels.

Minderheitenlabyrinth is an immersive, escape room-inspired serious game set in a real Cold War-era bunker near the German-Danish border. Developed together with the Minority Competence Network Schleswig-Holstein/South Denmark, the project brings regional history and diversity to life through an innovative blend of analog and digital media. Designed for groups of up to 30 participants, the …

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Interactive Scape: KielRegion

Interactive table for Interactive Scape: KielRegion shows a map, career pathways, and bicycle and vehicle game pieces

In partnership with KielRegion, we developed a custom interactive application for the InteractiveScape table, designed to present the region and its “smarterleben” projects in a playful, engaging way. Using six tangible objects representing key regional initiatives—such as a wooden bicycle for “Smart Mobility”—visitors are invited to place these objects onto the table’s surface. Each object, …

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